OpenGL Game Programming w/CD (Prima Tech's Game Development)






[PDF.hm87] OpenGL Game Programming w/CD (Prima Tech's Game Development)
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 | #1385345 in Books |  2002-05-01 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  1.70 x7.48 x9.16l,3.06 | File type: PDF | 808 pages

||1 of 1 people found the following review helpful.| Great job. Also|By Bennett|This book taught me Physics and Matrix Math before college did and explained it in a much clearer way. Great job. Also, I believe it's a programming book as well. That part looked pretty good too.|1 of 1 people found the following review helpful.| OpenGL Game Programming Book|By Guilherme R. Lampert|About the Author|Kevin Hawkins received his master¿s degree in Software Engineering and his bachelor¿s degree in Computer Science from Embry-Riddle University. He is currently a software engineer at Raydon Corporation, where he is part of the Soft

This robust CD contains source code from the book as well as examples of OpenGL games in the online game development community. Also included are a variety of tools such as the OpenGL libraries, GLUT, Paint Shop Pro shareware, and sound editing software. This book is a complete guide to game development using the OpenGL graphics API. It also covers how to integrate the non-graphical elements of Microsoft's DirectX into OpenGL games so that users can incorporate sound, mu...



You easily download any file type for your device.OpenGL Game Programming w/CD (Prima Tech's Game Development)   |  Kevin Hawkins, Dave Astle. Just read it with an open mind because none of us really know.

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