Game AI Pro 3: Collected Wisdom of Game AI Professionals
From A K Peters/CRC Press
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Game AI Pro 3: From A K Peters/CRC Press epub Game AI Pro 3: From A K Peters/CRC Press pdf download Game AI Pro 3: From A K Peters/CRC Press pdf file Game AI Pro 3: From A K Peters/CRC Press audiobook Game AI Pro 3: From A K Peters/CRC Press book review Game AI Pro 3: From A K Peters/CRC Press summary | #290312 in Books | 2017-06-22 | Original language:English | 10.00 x1.30 x7.60l, | File type: PDF | 540 pages||About the Author||Steve Rabin is a principal software engineer at Nintendo Technology Development and has been a key figure in the game AI community for nearly 20 years. He is founder and advisor of the GDC AI Summit, founder of the AI Game Prog
Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, charac...
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