Exploiting Online Games: Cheating Massively Distributed Systems






[PDF.iu23] Exploiting Online Games: Cheating Massively Distributed Systems
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 | #1276907 in Books |  2007-07-19 |  2007-07-09 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.10 x.80 x6.90l,1.63 | File type: PDF | 384 pages

||2 of 2 people found the following review helpful.| Great book|By Itai Regev|Read this book and enjoyed every minute,
It is technical but also full of details for anyone who is not technical.|8 of 10 people found the following review helpful.| MMO Macro and Botting guide|By Peter Knepley|I thought the book would contain more about FPS cheating and less about WoW. It's 90% a|From the Back Cover||"Imagine trying to play defense in football without ever studying offense. You would not know when a run was coming, how to defend pass patterns, nor when to blitz. In computer systems, as in football, a defender must be able to think like a

"Imagine trying to play defense in football without ever studying offense. You would not know when a run was coming, how to defend pass patterns, nor when to blitz. In computer systems, as in football, a defender must be able to think like an attacker. I say it in my class every semester, you don't want to be the last person to attack your own system--you should be the first.

"The world is quickly going online. While I caution against online voting, it is clear...



You can specify the type of files you want, for your gadget.Exploiting Online Games: Cheating Massively Distributed Systems   |  Greg Hoglund, Gary McGraw. A good, fresh read, highly recommended.

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