Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition






[PDF.rb83] Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition
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 | #1195905 in Books |  2014-01-24 | Original language:English | PDF # 1 |  10.00 x.50 x7.01l,1.06 | File type: PDF | 236 pages

||0 of 1 people found the following review helpful.| great read for understanding the new world of games|By Customer|Although it's a few year old this book hit all the major points of monetization, in-game virtual economies, and balancing issues for keeping games sticky.|6 of 8 people found the following review helpful.| I was hoping for some helpful insights on best practices for developing mobile an|About the Author||Since 1995, Tim Fields has worked in the game industry as a producer, project manager, design lead, and business developer. Tim has helped small studios and top publishers, such as EA and Microsoft, run teams that create great

Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization

Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book’s many design and marketing techniques, strategies, and examples, you will acquire a bet...



You can specify the type of files you want, for your gadget.Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition   |  Tim Fields. A good, fresh read, highly recommended.

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