Distributed Game Development: Harnessing Global Talent to Create Winning Games






[PDF.fg87] Distributed Game Development: Harnessing Global Talent to Create Winning Games
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 | #4290525 in Books |  2010-03-04 | Original language:English | PDF # 1 |  9.26 x.47 x7.58l,1.12 | File type: PDF | 240 pages

||0 of 0 people found the following review helpful.| Information and in-depth view of international game development|By A. Reid|This book offers an interesting look into video development particularly with focus on the relatively new field of globally distributed development--with teams around the world collaborating on a single product. Although I have experience on international projects, I am not personally involved in the vid|About the Author|Tim Fields has been in the game industry since 1995 as a producer, project manager, design lead, and business developer. Tim has helped small studios and top publishers like EA and Microsoft run teams that create great games. He has worked on sh

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in...



You can specify the type of files you want, for your gadget.Distributed Game Development: Harnessing Global Talent to Create Winning Games   |  Tim Fields. I really enjoyed this book and have already told so many people about it!

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