Computer Graphics Through OpenGL: From Theory to Experiments (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)






[PDF.ps13] Computer Graphics Through OpenGL: From Theory to Experiments (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)
Rating: 4.67 (608 Votes)

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 | #1825986 in Books |  2010-09-29 | Original language:English | PDF # 1 |  1.60 x7.78 x9.61l,4.34 | File type: PDF | 888 pages

||8 of 8 people found the following review helpful.| Good introductory book to get started with computer graphics and OpenGL|By JBP|I like this book. First the down side: yes, like others have noted this book uses old-style OpenGL. But personally, that is how I like it. When I started learning Physics, it was all classical physics, and relativity came in only towards the end of "introductory" course.

On the positive si|About the Author||Sumanta Guha is a professor in the Computer Science and Information Management Program at the Asian Institute of Technology in Thailand. He earned his Ph.D. in computer science from the University of Michigan, Ann Arbor, and ta

From geometric primitives to animation to 3D modeling to lighting and shading, Computer Graphics Through OpenGL: From Theory to Experiments is a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL Application Programming Interface (API) to pr...



You easily download any file type for your gadget.Computer Graphics Through OpenGL: From Theory to Experiments (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)   |  Sumanta Guha.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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