Unity Character Animation with Mecanim






[PDF.vr55] Unity Character Animation with Mecanim
Rating: 3.71 (466 Votes)

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 | #949757 in Books |  2015-09-29 |  2015-09-29 | Original language:English | PDF # 1 |  9.25 x.66 x7.50l,1.11 | File type: PDF | 290 pages

||0 of 2 people found the following review helpful.| The text is very hard to follow and it doesn't do a very good job of explaining what you are doing when you ...|By David S. Young|This book suffers from a whole bunch of errors. I am not sure that it was properly reviewed. Chapter three is so messed up it took me forever to get things to work. The text is very hard to follow and it doesn't do a very good job of explaining what|About the Author||Jamie Dean |Jamie Dean is a game artist, developer, instructor, and freelancer, with over 7 years of teaching experience in higher education and developing 3D content for game projects.

About This Book

  • Create and export models and animation sequences to Unity from 3ds max and Maya
  • Prepare character models and animation for games using Mecanim’s rigging tools
  • Retarget, adjust, and mix and match motion capture and other animation data
  • Write and edit scripts compatible with Mecanim Animation Controllers

Who This Book Is For

If you are a Unity developer looki...



You can specify the type of files you want, for your device.Unity Character Animation with Mecanim   |  Jamie Dean. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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