Beginning Pre-Calculus for Game Developers (Applied Mathematics)






[PDF.aj94] Beginning Pre-Calculus for Game Developers (Applied Mathematics)
Rating: 4.88 (643 Votes)

Beginning Pre-Calculus for Game  Ph.D. John P Flynt, Boris Meltreger epub
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 | #2500461 in Books |  2006-09-01 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.10 x.88 x7.42l,1.53 | File type: PDF | 336 pages

||1 of 2 people found the following review helpful.| Poor design--lacking follow-through|By Jake|This book is not about game development, but that's okay. It is about math--foundational knowledge for a computer game developer. Beyond that, it has three glaring problems. The first is how chunky and segmented the book is written, supposedly to make it more easily digestible. I found myself skipping a lot that felt like very remedia| |I. Number Systems II. Graphing III. Functions IV. Composition of Functions V. Solving Equations VI. Inequalities VII. Completing the Square VIII. Operations with Polynomials IX. Basic Trigonometry Ratios X. Basic Trigonometry Functions|
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