OpenGL Programming for Windows 95 and Windows NT






[PDF.fa51] OpenGL Programming for Windows 95 and Windows NT
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 | #697039 in Books |  Ron Fosner |  1996-11-08 |  1996-10-29 | Original language:English | PDF # 1 |  9.02 x.73 x7.32l,1.15 | File type: PDF | 288 pages

 | ISBN13: 9780201407099 | Condition: New | Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!

||1 of 1 people found the following review helpful.| Horrifyingly undercooked.|By A Customer|Good topic. Very, very bad writing, simply unreadable at times. A lot of technical errors--some of which are ridiculous (like the divination about the Windows somehow requiring that windows procs be called "WinProc" (!)) I mean, if you don't know something, why not keep quiet about it? Why is it necessary to make a fool of yourself? And|From the Back Cover||The licensing of OpenGL to many leading computer companies, including Microsoft, has made it possible for graphics programmers to learn to write stunning 3D graphics programs using the industry graphics standard on the world's most popular o

The licensing of OpenGL to many leading computer companies, including Microsoft, has made it possible for graphics programmers to learn to write stunning 3D graphics programs using the industry graphics standard on the world's most popular operating system. And OpenGL Programming for Windows 95 and Windows NT is the key to the door of opportunity for those who see the tremendous potential for programmers who can produce high-quality 3D appli...



You can specify the type of files you want, for your gadget.OpenGL Programming for Windows 95 and Windows NT   |  Ron Fosner. I was recommended this book by a dear friend of mine.

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