Microsoft XNA 4.0 Game Development Cookbook






[PDF.ay84] Microsoft XNA 4.0 Game Development Cookbook
Rating: 4.73 (728 Votes)

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 | #3272195 in Books |  2012-06-25 |  2012-06-25 | Original language:English | PDF # 1 |  9.25 x.81 x7.50l,1.35 | File type: PDF | 356 pages

||5 of 5 people found the following review helpful.| Fantastic book! Not for an absolute beginner, or faint of heart!|By Caleb|If you are considering purchasing Microsoft XNA 4.0 Game Development Cookbook by Luke Drumm, I would highly recommend it with one caveat: this is not for the absolute beginner. You should have a decent basis in 2D programming and some experience in 3D. I feel Mr. Drumm has propelled me from being an ad|About the Author||Luke Drumm |Luke Drumm is an experienced software developer and consultant who wrote his first computer game at age 10 and has been enthusiastically exploring the world of game development ever since. With the first public release of XNA

This book goes further than the basic manuals to help you exploit Microsoft XNA to create fantastic virtual worlds and effects in your 2D or 3D games. Includes 35 essential recipes for game developers.

Overview

  • Accelerate your XNA learning with a myriad of tips and tricks to solve your everyday problems
  • Get to grips with adding special effects, virtual atmospheres and computer controlled characters with this book and e-book

    You easily download any file type for your device.Microsoft XNA 4.0 Game Development Cookbook   |  Luke Drumm. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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