Game Design: The Art and Business of Creating Games (Prima Tech's Game Development)






[PDF.bm42] Game Design: The Art and Business of Creating Games (Prima Tech's Game Development)
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 | #2361399 in Books |  Course Technology PTR |  2002-04-01 | Original language:English | PDF # 1 |  9.50 x7.75 x.75l,1.25 | File type: PDF | 336 pages

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||1 of 1 people found the following review helpful.| First book to read if you are serious about making video games|By Ken Flemming|This book was recommended by my college professor back when I was in college and studying video game development. It thoroughly describes each sector of game development and what you can expect in as an employee in the game industry. It is the dictionary of the industry, from design, story writing, p|About the Author|In 1989, Bob co-founded Legend Entertainment and served as its President until the company¿s 1998 sale to GT Interactive (now Atari). He continued as Legend¿s Studio Head and as an active game designer/producer until the studio cl

Whereas books about screenwriting and Hollywood abound, there are very few books that discuss how to break into the games business despite the fact that the videogame market is twice the size of the movie industry. . Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry.. Find out how to license a game, settle contract issues, and demonstrate the game to prospective companies..<...



You easily download any file type for your device.Game Design: The Art and Business of Creating Games (Prima Tech's Game Development)   |  Bob Bates. A good, fresh read, highly recommended.

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