ActionScript for Multiplayer Games and Virtual Worlds






[PDF.xz55] ActionScript for Multiplayer Games and Virtual Worlds
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 | #2141122 in Books |  2009-08-02 | Original language:English | PDF # 1 |  9.06 x.61 x7.42l,1.19 | File type: PDF | 312 pages

||1 of 1 people found the following review helpful.| Great book on multiplayer concepts that you can apply for any language|By C. Moeller|This book contains a lot of information, but the most helpful are the concepts used when working with multiplayer programming. The book does use their socket server, but they did write it in a way that you can apply the concepts for whatever language you're working in. Things like interpolation|From the Back Cover|The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. Whi

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding!

ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer conc...



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