The Game Localization Handbook






[PDF.kl52] The Game Localization Handbook
Rating: 3.60 (695 Votes)

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 | #1738852 in Books |  2011-05-17 | Original language:English | PDF # 1 |  8.90 x1.00 x6.90l,1.35 | File type: PDF | 376 pages

||3 of 3 people found the following review helpful.| 1.5 years later-- I can accurately rate this book|By Alice|I have now been on the production side of the game industry for about a year and a half now.
Bought this book prior to starting my job. It is one of the very few books out there on the topic however, based on my current experiences I can say it's a tad out of date.

If you just want to get an idea of what|About the Author|Heather Chandler (Raleigh, NC) has over eight years of international experience in creating multimedia with a number of different platforms, including PC, Internet, and Film. She has worked at Activision, Electronic Arts, and Red Storm Entertain

Part of the New Foundations of Game Development Series! As games become more popular in international markets, developers and publishers are looking for ways to quickly localize their games in order to capitalize on these markets. Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition provides information on how to localize software for games, whether they are developed for the PC, console, or other platforms....



You easily download any file type for your device.The Game Localization Handbook   |  Heather Maxwell Chandler, Stephanie O'Malley Deming. Which are the reasons I like to read books. Great story by a great author.

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