End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish






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 | #3152593 in Books |  2009-12-03 | Original language:English | PDF # 1 |  9.60 x.80 x7.40l,1.70 | File type: PDF | 381 pages

||0 of 0 people found the following review helpful.| Great|By Stanley Bunson|this books provided the details that I needed for my research. Colleagues of mine are borrowing it from me for thier work.|0 of 0 people found the following review helpful.| My Second Thoughts: 2nd Version of my 1st Review|By Professor Emeritus P. Bagnolo|End-to-End Game Development: Creating Independen|About the Author|Terry Borst is a Writers Guild of America member with credits in feature films, episodic television, and videogames, including the award-winning WING COMMANDER III and WING COMMANDER IV, and Microsoft's space adventure game FREELANCER. He has al

You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish.

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You easily download any file type for your gadget.End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish   |  Nick Iuppa, Terry Borst. I really enjoyed this book and have already told so many people about it!

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